
Toil // Trouble
Sorcery // Sorcery
DGM· Dragon's Maze· #133· uncommon
Target player draws two cards and loses 2 life.
Fuse (You may cast one or both halves of this card from your hand.)
//
Trouble deals damage to target player equal to the number of cards in that player's hand.
Fuse (You may cast one or both halves of this card from your hand.)
Regular
$0.10
Foil
$0.71
All Printings
2 printings of Toil // Trouble. Click to view a specific printing.
EDH Insights
Synergies, top commanders, and recommendations from EDHREC.
Top Commanders
Commanders that run this card most
Nekusar, the Mindrazer1% · 312
Rakdos, Lord of Riots2% · 152
Judith, Carnage Connoisseur1% · 85
Gev, Scaled Scorch0% · 50
Kuja, Genome Sorcerer0% · 48
Hidetsugu, Devouring Chaos4% · 46
Obosh, the Preypiercer2% · 41
Mogis, God of Slaughter1% · 38
Queen Marchesa0% · 38
The Lord of Pain1% · 35
Rowan, Scion of War0% · 34
Valgavoth, Harrower of Souls0% · 34
Played Alongside
Top cards in decks running this one
Game Changers
High-impact picks for these decks
By Type
Most played by card type
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Format Legality
standardN/A
pioneerlegal
modernlegal
legacylegal
vintagelegal
commanderlegal
pauperN/A
brawllegal